The game will end when players can no longer place any other piece from the bottom of the screen. The idea is to go about placing them carefully on the board to fill in the spaces that let you remove a line. The gameplay itself doesn't differ too much from any other block game: in the middle of the screen is the board with the spaces, and at the bottom are the different pieces, some of which are hexagonal, triangular or trapezoidal in shape. Keeping in mind that the layout of the board means that each space is triangle-shaped, you've got to make sure to place the pieces in the correct way, so that other triangle pieces can fit into the empty spaces. This game's quirk is that these pieces are made up of triangles, and the places where you put them are also all triangle-shaped. Way back in the day you would stay away from 'easy' because it was to darn easy, but now.Trigon : Triangle Block Puzzle Game is a nice puzzle video game where players have to place pieces on a board to try and complete a line to remove it, which will leave room for you to keep placing pieces. So your modern 'easy' is more around the 'nightmare' mode. I don't know why but the great majority of dev's these days treat 'easy' mode like it costs them money. I am one of those gamers that believe if you select 'easy' then you are going to have a easy game, and if you select 'hard' you are going to have a hard game. the game cheats anyways, enemies have sometimes 10 times our hp and dmg. even something as simple as higher loot chance or more hull/shields. it would benefit from some form of progression. you could go infinitely but what would be the point? none of it can be transferred to a new run. I have ended campaigns with over 50k because there was nothing left to buy. yes you can grind but there is really no limit. Originally posted by WetNose:It's a little different to games of it's like.
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